<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hell Assault (Demo V0.1.1) Devlog - itch.io</title><link>https://kenloomaster.itch.io/hell-assault</link><description>Humanity&#039;s sins shall be punished!</description><item><guid>https://kenloomaster.itch.io/hell-assault/devlog/1486663/fixed-some-bug</guid><title>Fixed Some Bug</title><link>https://kenloomaster.itch.io/hell-assault/devlog/1486663/fixed-some-bug</link><pubDate>Sat, 11 Apr 2026 13:14:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjI4NDk5LnBuZw==/400x224%23c/Tx2Noi.png"/><p>Fixed Bug: Player, Minion, and Enemies will not exceed the visible range. (Otherwise, players could walk indefinitely. 🙂🙂) The floating text and hit effects will not overshadow the UI...</p>]]></description></item></channel></rss>